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🛠️Tasks

As a Track Designer, you’ll be involved in every step of track creation—from planning to final polish. You’ll work closely with the team in the following areas:

  • Track planning
  • Creating grayscale heightmaps
  • Testing heightmaps
  • Level gray-boxing
  • Texturing terrain
  • Decal placement
  • Object/prop placement

✅Requirements

  • Experience designing tracks for MX Simulator, MX Bikes, MX vs ATV, or similar games
  • Have released tracks publically for any of the previously mentioned games
  • 10–15+ hours per week availability (most weeks)
  • 18+ years old
  • Comfortable communicating in English
  • Passion for motocross and a drive to help create the next generation of motocross games

✨Bonus Skills (Not required)

  • Unity experience

  • 3D prop modeling/texturing

  • Git/version control familiarity

hodge

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